public class Aa_checkcommandconflicts extends AbstractCommand implements org.bukkit.event.Listener
Modifier and Type | Field and Description |
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java.util.List<FancyMessage> |
messages
A cached list of messages to be shown to the player/console
as the resulting output.
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Constructor and Description |
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Aa_checkcommandconflicts(org.bukkit.plugin.Plugin aa)
Constructor, stores the instance of
AdminAnything
for futher use. |
Modifier and Type | Method and Description |
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boolean |
onCommand(org.bukkit.command.CommandSender sender,
org.bukkit.command.Command cmd,
java.lang.String unused,
java.lang.String[] args)
/aa_checkCommandConflicts - checks and reports all conflicting commands and aliases on the server
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void |
reload(AAReloadEvent e)
React to the custom ReloadEvent which is fired when /aa_reload gets executed
or when we enable AA for the first time.
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public java.util.List<FancyMessage> messages
public Aa_checkcommandconflicts(org.bukkit.plugin.Plugin aa)
AdminAnything
for futher use.aa
- Instance of AdminAnything
.public boolean onCommand(org.bukkit.command.CommandSender sender, org.bukkit.command.Command cmd, java.lang.String unused, java.lang.String[] args)
onCommand
in interface org.bukkit.command.CommandExecutor
onCommand
in class AbstractCommand
sender
- The player who is calling this command.cmd
- The actual command that is being executed.unused
- Name of the command which is being executed.args
- Any arguments passed to this command.public void reload(AAReloadEvent e)
e
- The actual reload event with message that says who is this reload for.